// (Top) Yellow spring
sprite SD_YELLOWSPRING
{
    source_file     images/spring_pads.png
    source_rect     16 82 64 32
    frame_size      32 32
    hot_spot        16 32

    // idle
    animation 0
    {
        repeat      TRUE
        fps         8
        data        0
    }

    // action!
    animation 1
    {
        repeat      FALSE
        fps         8
        data        1 1 1
    }
}

// Bottom yellow spring
sprite SD_BYELLOWSPRING
{
    source_file     images/spring_pads.png
    source_rect     80 82 64 32
    frame_size      32 32
    hot_spot        16 0

    // idle
    animation 0
    {
        repeat      TRUE
        fps         8
        data        0
    }

    // action!
    animation 1
    {
        repeat      FALSE
        fps         8
        data        1 1 1
    }
}

// Top-right yellow spring
sprite SD_TRYELLOWSPRING
{
    source_file     images/spring_pads.png
    source_rect     16 195 78 39
    frame_size      39 39
    hot_spot        0 39

    // idle
    animation 0
    {
        repeat      TRUE
        fps         8
        data        0
    }

    // action!
    animation 1
    {
        repeat      FALSE
        fps         8
        data        1 1 1
    }
}

// Right yellow spring
sprite SD_RYELLOWSPRING
{
    source_file     images/spring_pads.png
    source_rect     144 82 64 32
    frame_size      32 32
    hot_spot        0 16

    // idle
    animation 0
    {
        repeat      TRUE
        fps         8
        data        0
    }

    // action!
    animation 1
    {
        repeat      FALSE
        fps         8
        data        1 1 1
    }
}

// Bottom-right yellow spring
sprite SD_BRYELLOWSPRING
{
    source_file     images/spring_pads.png
    source_rect     190 195 78 39
    frame_size      39 39
    hot_spot        0 0

    // idle
    animation 0
    {
        repeat      TRUE
        fps         8
        data        0
    }

    // action!
    animation 1
    {
        repeat      FALSE
        fps         8
        data        1 1 1
    }
}

// Bottom-left yellow spring
sprite SD_BLYELLOWSPRING
{
    source_file     images/spring_pads.png
    source_rect     274 195 78 39
    frame_size      39 39
    hot_spot        39 0

    // idle
    animation 0
    {
        repeat      TRUE
        fps         8
        data        0
    }

    // action!
    animation 1
    {
        repeat      FALSE
        fps         8
        data        1 1 1
    }
}

// Left yellow spring
sprite SD_LYELLOWSPRING
{
    source_file     images/spring_pads.png
    source_rect     208 82 64 32
    frame_size      32 32
    hot_spot        32 16

    // idle
    animation 0
    {
        repeat      TRUE
        fps         8
        data        0
    }

    // action!
    animation 1
    {
        repeat      FALSE
        fps         8
        data        1 1 1
    }
}

// Top-left yellow spring
sprite SD_TLYELLOWSPRING
{
    source_file     images/spring_pads.png
    source_rect     100 195 78 39
    frame_size      39 39
    hot_spot        39 39

    // idle
    animation 0
    {
        repeat      TRUE
        fps         8
        data        0
    }

    // action!
    animation 1
    {
        repeat      FALSE
        fps         8
        data        1 1 1
    }
}









// (Top) Red spring
sprite SD_REDSPRING
{
    source_file     images/spring_pads.png
    source_rect     16 50 64 32
    frame_size      32 32
    hot_spot        16 32

    // idle
    animation 0
    {
        repeat      TRUE
        fps         8
        data        0
    }

    // action!
    animation 1
    {
        repeat      FALSE
        fps         8
        data        1 1 1
    }
}



// Bottom red spring
sprite SD_BREDSPRING
{
    source_file     images/spring_pads.png
    source_rect     80 50 64 32
    frame_size      32 32
    hot_spot        16 0

    // idle
    animation 0
    {
        repeat      TRUE
        fps         8
        data        0
    }

    // action!
    animation 1
    {
        repeat      FALSE
        fps         8
        data        1 1 1
    }
}


// Top-right red spring
sprite SD_TRREDSPRING
{
    source_file     images/spring_pads.png
    source_rect     16 150 78 39
    frame_size      39 39
    hot_spot        0 39

    // idle
    animation 0
    {
        repeat      TRUE
        fps         8
        data        0
    }

    // action!
    animation 1
    {
        repeat      FALSE
        fps         8
        data        1 1 1
    }
}


// Right red spring
sprite SD_RREDSPRING
{
    source_file     images/spring_pads.png
    source_rect     144 50 64 32
    frame_size      32 32
    hot_spot        0 16

    // idle
    animation 0
    {
        repeat      TRUE
        fps         8
        data        0
    }

    // action!
    animation 1
    {
        repeat      FALSE
        fps         8
        data        1 1 1
    }
}


// Bottom-right red spring
sprite SD_BRREDSPRING
{
    source_file     images/spring_pads.png
    source_rect     190 150 78 39
    frame_size      39 39
    hot_spot        0 0

    // idle
    animation 0
    {
        repeat      TRUE
        fps         8
        data        0
    }

    // action!
    animation 1
    {
        repeat      FALSE
        fps         8
        data        1 1 1
    }
}


// Bottom-left red spring
sprite SD_BLREDSPRING
{
    source_file     images/spring_pads.png
    source_rect     274 150 78 39
    frame_size      39 39
    hot_spot        39 0

    // idle
    animation 0
    {
        repeat      TRUE
        fps         8
        data        0
    }

    // action!
    animation 1
    {
        repeat      FALSE
        fps         8
        data        1 1 1
    }
}


// Left red spring
sprite SD_LREDSPRING
{
    source_file     images/spring_pads.png
    source_rect     208 50 64 32
    frame_size      32 32
    hot_spot        32 16

    // idle
    animation 0
    {
        repeat      TRUE
        fps         8
        data        0
    }

    // action!
    animation 1
    {
        repeat      FALSE
        fps         8
        data        1 1 1
    }
}

// Top-left red spring
sprite SD_TLREDSPRING
{
    source_file     images/spring_pads.png
    source_rect     100 150 78 39
    frame_size      39 39
    hot_spot        39 39

    // idle
    animation 0
    {
        repeat      TRUE
        fps         8
        data        0
    }

    // action!
    animation 1
    {
        repeat      FALSE
        fps         8
        data        1 1 1
    }
}






// (Top) Blue spring
sprite SD_BLUESPRING
{
    source_file     images/spring_pads.png
    source_rect     16 114 64 32
    frame_size      32 32
    hot_spot        16 32

    // idle
    animation 0
    {
        repeat      TRUE
        fps         8
        data        0
    }

    // action!
    animation 1
    {
        repeat      FALSE
        fps         8
        data        1 1 1
    }
}



// Bottom blue spring
sprite SD_BBLUESPRING
{
    source_file     images/spring_pads.png
    source_rect     80 114 64 32
    frame_size      32 32
    hot_spot        16 0

    // idle
    animation 0
    {
        repeat      TRUE
        fps         8
        data        0
    }

    // action!
    animation 1
    {
        repeat      FALSE
        fps         8
        data        1 1 1
    }
}


// Top-right blue spring
sprite SD_TRBLUESPRING
{
    source_file     images/spring_pads.png
    source_rect     16 240 78 39
    frame_size      39 39
    hot_spot        0 39

    // idle
    animation 0
    {
        repeat      TRUE
        fps         8
        data        0
    }

    // action!
    animation 1
    {
        repeat      FALSE
        fps         8
        data        1 1 1
    }
}


// Right blue spring
sprite SD_RBLUESPRING
{
    source_file     images/spring_pads.png
    source_rect     144 114 64 32
    frame_size      32 32
    hot_spot        0 16

    // idle
    animation 0
    {
        repeat      TRUE
        fps         8
        data        0
    }

    // action!
    animation 1
    {
        repeat      FALSE
        fps         8
        data        1 1 1
    }
}


// Bottom-right blue spring
sprite SD_BRBLUESPRING
{
    source_file     images/spring_pads.png
    source_rect     190 240 78 39
    frame_size      39 39
    hot_spot        0 0

    // idle
    animation 0
    {
        repeat      TRUE
        fps         8
        data        0
    }

    // action!
    animation 1
    {
        repeat      FALSE
        fps         8
        data        1 1 1
    }
}


// Bottom-left blue spring
sprite SD_BLBLUESPRING
{
    source_file     images/spring_pads.png
    source_rect     274 240 78 39
    frame_size      39 39
    hot_spot        39 0

    // idle
    animation 0
    {
        repeat      TRUE
        fps         8
        data        0
    }

    // action!
    animation 1
    {
        repeat      FALSE
        fps         8
        data        1 1 1
    }
}


// Left blue spring
sprite SD_LBLUESPRING
{
    source_file     images/spring_pads.png
    source_rect     208 114 64 32
    frame_size      32 32
    hot_spot        32 16

    // idle
    animation 0
    {
        repeat      TRUE
        fps         8
        data        0
    }

    // action!
    animation 1
    {
        repeat      FALSE
        fps         8
        data        1 1 1
    }
}

// Top-left blue spring
sprite SD_TLBLUESPRING
{
    source_file     images/spring_pads.png
    source_rect     100 240 78 39
    frame_size      39 39
    hot_spot        39 39

    // idle
    animation 0
    {
        repeat      TRUE
        fps         8
        data        0
    }

    // action!
    animation 1
    {
        repeat      FALSE
        fps         8
        data        1 1 1
    }
}

