// Bumper
sprite SD_BUMPER
{
    source_file     images/bumper.png
    source_rect     10 60 40 80
    frame_size      40 40
    hot_spot        20 20

    // idle
    animation 0
    {
        repeat      TRUE
        fps         8
        data        1
    }

    // active
    animation 1
    {
        repeat      FALSE
        fps         8
        data        0 1
    }
}
