// Level Act
sprite SD_LEVELACT
{
    source_file     images/acts.png
    source_rect     0 0 144 32
    frame_size      48 32
    hot_spot        0 0

    // act 1
    animation 0
    {
        repeat      TRUE
        fps         8
        data        0
    }

    // act 2
    animation 1
    {
        repeat      TRUE
        fps         8
        data        1
    }

    // act 3
    animation 2
    {
        repeat      TRUE
        fps         8
        data        2
    }
}
