// Big ring
sprite SD_BIGRING
{
    source_file     images/items.png
    source_rect     0 486 500 200
    frame_size      100 100
    hot_spot        50 50

    // idle
    animation 0
    {
        repeat      TRUE
        fps         16
        data        0 1 2 3 4 5 6 7 8 9
    }
}
