name	obs002
type	enemy
health	50
speed	7
gfxshadow 1
#shadow	3
nomove 0 1
subtype arrow
jumpheight 0
noatflash 1
flash cflash
nolife 1
falldie 1
nodrop	1
nodieblink 2
palette	data/bgs/4/obs002.gif
candamage player npc
anim	spawn
	offset	17 27
	delay	1
	frame	data/bgs/4/obs002.gif
anim	idle
	loop	1
	hitfx	cflash
	hitfx	data/sounds/punch5.wav
	offset	17 27
	delay	20
	attack2	-4 -7 59 52 10 1 1 0 0 20
	frame	data/bgs/4/obs002.gif
	attack2	0
	offset	17 26
	attack2	0 -7 46 45 10 1 1 0 0 20
	frame	data/bgs/4/obs002.gif
	attack2	0
	offset	17 25
	delay	35
	attack2	0 -7 46 45 10 1 1 0 0 20
	frame	data/bgs/4/obs002.gif
	attack2	0
	offset	17 26
	delay	20
	attack2	0 -7 46 45 10 1 1 0 0 20
	frame	data/bgs/4/obs002.gif
	attack2	0
	offset	17 27
	delay	40
	attack2	0 -7 46 45 10 1 1 0 0 20
	frame	data/bgs/4/obs002.gif
anim	death
	offset	17 27
	#delay	5
        bbox	0 0 0 0
	frame	data/bgs/4/obs002.gif
