name	tatsu
health	100
speed	10
type	enemy
aimove	chase
nolife	1
shadow	2
hostile player npc
grabdistance 30
nodrop 	1
cantgrab 1
falldie	1
dust dust
candamage player npc obstacle
blockodds 1
escapehits 1
gfxshadow 1
subject_to_screen 0
diesound 	data/sounds/death3.wav
palette		data/chars/tatsu/01.gif
alternatepal	data/chars/tatsu/alt1.gif
alternatepal	data/chars/tatsu/alt3.gif
didhitscript	data/scripts/hit1.c
load	bossdefeat
load	tw
anim	spawn
	offset	14 80
	delay	150
	frame	data/chars/tatsu/01.gif
	delay	13
	frame	data/chars/tatsu/02.gif
	frame	data/chars/tatsu/03.gif
	frame	data/chars/tatsu/02.gif
	frame	data/chars/tatsu/03.gif
	frame	data/chars/tatsu/02.gif
	frame	data/chars/tatsu/03.gif
	frame	data/chars/tatsu/02.gif
	frame	data/chars/tatsu/03.gif
	frame	data/chars/tatsu/02.gif
	frame	data/chars/tatsu/03.gif
	frame	data/chars/tatsu/02.gif
	frame	data/chars/tatsu/03.gif
	frame	data/chars/tatsu/02.gif
	frame	data/chars/tatsu/03.gif
	frame	data/chars/tatsu/02.gif
	frame	data/chars/tatsu/03.gif
	frame	data/chars/tatsu/02.gif
	frame	data/chars/tatsu/03.gif
	frame	data/chars/tatsu/02.gif
	frame	data/chars/tatsu/03.gif
	frame	data/chars/tatsu/02.gif
	frame	data/chars/tatsu/03.gif
	frame	data/chars/tatsu/02.gif
	frame	data/chars/tatsu/03.gif
	frame	data/chars/tatsu/02.gif
	frame	data/chars/tatsu/03.gif
	frame	data/chars/tatsu/02.gif
	frame	data/chars/tatsu/03.gif
	frame	data/chars/tatsu/02.gif
	frame	data/chars/tatsu/03.gif
	frame	data/chars/tatsu/02.gif
	frame	data/chars/tatsu/03.gif
	frame	data/chars/tatsu/02.gif
	frame	data/chars/tatsu/03.gif
	frame	data/chars/tatsu/02.gif
	frame	data/chars/tatsu/03.gif
	frame	data/chars/tatsu/02.gif
	frame	data/chars/tatsu/03.gif
	frame	data/chars/tatsu/02.gif
	frame	data/chars/tatsu/03.gif
	frame	data/chars/tatsu/02.gif
anim	idle
	loop	1
	offset	14 80
	bbox	3 9 20 71
	delay	5
	frame	data/chars/tatsu/01.gif
anim	walk
	loop	1
	offset	14 79
	bbox	3 6 21 71
	delay	14
	frame	data/chars/tatsu/05.gif
	offset	13 79
	frame	data/chars/tatsu/06.gif
	offset	19 78
	frame	data/chars/tatsu/07.gif
anim	attack1
	range	8 189
	rangea	-4 60
	offset	14 79
	bbox	4 6 20 71
	custknife	tw
	throwframe	0 50
	delay	25
	sound	data/sounds/kunai01.wav
	frame	data/chars/tatsu/05.gif
anim	attack2
	range	8 66
	rangez	40 150
	offset	18 84
	jumpframe	0 3 0 1.5
	landframe	2
	delay	10
	sound	data/sounds/jump.wav
	frame	data/chars/tatsu/10.gif
	offset	15 85
	delay	70
	frame	data/chars/tatsu/11.gif
	offset	18 84
	delay	5
	frame	data/chars/tatsu/10.gif
anim	attack3
	range	0 41
	offset	18 84
	jumpframe	0 3 3
	landframe	2
	delay	10
	sound	data/sounds/jump.wav
	frame	data/chars/tatsu/10.gif
	offset	15 85
	delay	70
	frame	data/chars/tatsu/11.gif
	offset	18 84
	delay	5
	frame	data/chars/tatsu/10.gif
anim	upper
	range	8 66
	offset	18 84
	jumpframe	0 3 3
	landframe	2
	delay	10
	sound	data/sounds/jump.wav
	frame	data/chars/tatsu/10.gif
	offset	15 85
	delay	70
	frame	data/chars/tatsu/11.gif
	offset	18 84
	delay	5
	frame	data/chars/tatsu/10.gif
anim	special2
	range	8 66
	offset	18 84
	jumpframe	0 3 3
	landframe	2
	delay	10
	sound	data/sounds/jump.wav
	frame	data/chars/tatsu/10.gif
	offset	15 85
	delay	70
	frame	data/chars/tatsu/11.gif
	offset	18 84
	delay	5
	frame	data/chars/tatsu/10.gif
anim	pain
	sound	data/sounds/punch4.wav
	offset	19 78
	#bbox	9 10 20 67
	delay	10
	frame	data/chars/tatsu/08.gif
anim	death
	custknife	bossdefeat
	throwframe	0
	offset	19 78
	delay   30
	frame	data/chars/tatsu/08.gif
	offset	20 62
	frame	data/chars/tatsu/12.gif
	offset	21 60
	frame	data/chars/tatsu/13.gif
	delay	50
	frame	data/chars/tatsu/13.gif
