name	boxer
health	15
speed	13
type	enemy
aimove	chase
aimove	wander
gfxshadow 1
cantgrab 1
throw	2 4
nolife 1
nodrop 1
grabdistance 20
throwdamage	20
noquake 1
dust dust
noatflash 1
flash cflash
falldie 1
nodieblink 2
hostile player npc
candamage player npc obstacle
palette data/chars/boxer/01.gif
diesound data/sounds/empty.wav
load	boom01
anim	spawn
	offset	14 59
	bbox	15 5 17 46
	delay	5
	frame	data/chars/boxer/01.gif
anim	idle
	loop	1
	offset	14 59
	bbox	15 5 17 46
	delay	5
	frame	data/chars/boxer/01.gif
anim	walk
	loop	1
	offset	14 59
	bbox	15 5 17 46
	jumpframe 0 0 0 2
	landframe 1
	delay	40
	frame	data/chars/boxer/01.gif
	frame	data/chars/boxer/01.gif
anim	up
	loop	1
	offset	14 59
	bbox	15 5 17 46
	jumpframe 0 0 0 -2
	landframe 1
	delay	40
	frame	data/chars/boxer/01.gif
	frame	data/chars/boxer/01.gif
anim	down
	loop	1
	offset	14 59
	bbox	15 5 17 46
	jumpframe 0 -3 0
	landframe 1
	delay	40
	frame	data/chars/boxer/01.gif
	frame	data/chars/boxer/01.gif
anim	attack1
	hitfx	data/sounds/punch5.wav
	range	0 80
	offset	30 63
	delay   3
	move	2
	sound	data/sounds/boxer.wav
	frame	data/chars/boxer/04.gif
	move	3
	attack5	9 8 55 59 4 0 0 0 0 0
	frame	data/chars/boxer/05.gif
	move	4
	attack5	7 15 57 38 4 0 0 0 0 0
	frame	data/chars/boxer/06.gif
	move	4
	attack5	15 5 43 52 4 0 0 0 0 0
	frame	data/chars/boxer/07.gif
	move	5
	attack5	8 4 58 59 4 0 0 0 0 0
	frame	data/chars/boxer/08.gif
	move	6
	offset	34 62
	attack5	1 11 75 48 4 0 0 0 0 0
	frame	data/chars/boxer/09.gif
	move	7
	attack5	1 10 74 50 4 0 0 0 0 0
	frame	data/chars/boxer/10.gif
	delay	20
	offset	14 59
	frame	data/chars/boxer/01.gif
anim	pain
	sound	data/sounds/rrodney04.wav
	offset	14 59
	delay	5
	move	-2
	frame	data/chars/boxer/03.gif
	move	-3
	frame	data/chars/boxer/03.gif
	move	-4
	frame	data/chars/boxer/03.gif
anim	fall
	sound	data/sounds/rrodney04.wav
	offset	14 59
	jumpframe	0 0 -1
	landframe	1
	delay	5
	frame	data/chars/boxer/03.gif
	frame	data/chars/boxer/03.gif
anim	death
	sound	data/sounds/rrodney04.wav
	offset	18 59
	custknife boom01
	throwframe 10
	delay	5
	frame	data/chars/boxer/03.gif
	frame	data/chars/boxer/02.gif
	frame	data/chars/boxer/03.gif
	frame	data/chars/boxer/02.gif
	frame	data/chars/boxer/03.gif
	frame	data/chars/boxer/02.gif
	frame	data/chars/boxer/03.gif
	frame	data/chars/boxer/02.gif
	frame	data/chars/boxer/03.gif
	frame	data/chars/boxer/02.gif
	frame	data/chars/boxer/03.gif
	frame	data/chars/misc/empty.gif

