name	damage
type	npc
alpha 1
speed 8
anim idle
	loop	1
	delay	30
	offset	50 50
        bbox 0 0 0 0
	frame	data/chars/misc/steam01.gif
	frame	data/chars/misc/steam02.gif
	frame	data/chars/misc/steam03.gif
	frame	data/chars/misc/steam04.gif
	frame	data/chars/misc/steam05.gif
	frame	data/chars/misc/steam06.gif
	frame	data/chars/misc/steam07.gif
	frame	data/chars/misc/steam08.gif
	frame	data/chars/misc/steam09.gif
	frame	data/chars/misc/steam10.gif
        frame	data/chars/misc/steam11.gif
anim walk
	loop	1
	delay	30
	offset	50 50
        bbox 0 0 0 0
	frame	data/chars/misc/steam01.gif
	frame	data/chars/misc/steam02.gif
	frame	data/chars/misc/steam03.gif
	frame	data/chars/misc/steam04.gif
	frame	data/chars/misc/steam05.gif
	frame	data/chars/misc/steam06.gif
	frame	data/chars/misc/steam07.gif
	frame	data/chars/misc/steam08.gif
	frame	data/chars/misc/steam09.gif
	frame	data/chars/misc/steam10.gif
        frame	data/chars/misc/steam11.gif
