name	hmissile01
type	enemy
subtype chase
hostile player
candamage	player npc obstacle
speed	14
nolife	1
noatflash 1
#nomove	0 1
#facing	2
shadow	0
grabdistance 5
anim	idle
	hitfx	data/sounds/boom02.wav
	hitflash	boom01
	loop	1
	offset	43 5
	delay	5
	attack5	13 -19 56 38 10 0 0 0 10 10
	frame	data/chars/ratking/hmissile/001.gif
	frame	data/chars/ratking/hmissile/002.gif
	offset	42 8
	frame	data/chars/ratking/hmissile/003.gif
