name	Trash
health	1
type	obstacle
toflip	1
nolife	1
noatflash	1
flash	bflash
grabdistance	20
nodieblink	3
jumpheight	3
anim	idle
	loop	0
	delay	100
	offset	15 29
	bbox	9 -13 19 50
	frame	data/chars/misc/trash2.gif
anim	fall
	offset	15 29
	delay   5
	landframe 13
	sound	data/sounds/klunk.wav
	frame	data/chars/misc/trash3.gif
	delay	22
	frame	data/chars/misc/trash5.gif
	frame	data/chars/misc/trash4.gif
	frame	data/chars/misc/trash8.gif
	delay	200
	frame	data/chars/misc/trash6.gif
	delay	15
	frame	data/chars/misc/empty.gif
	frame	data/chars/misc/trash6.gif
	frame	data/chars/misc/empty.gif
	frame	data/chars/misc/trash6.gif
	frame	data/chars/misc/empty.gif
	frame	data/chars/misc/trash6.gif
	frame	data/chars/misc/empty.gif
	frame	data/chars/misc/trash6.gif
	@script
	if(frame == 50){
	void self = getlocalvar("self");
	killentity(self);
	}
	@end_script
	frame	data/chars/misc/empty.gif
